Player One Trailers Portfolio

Welcome to my website! I have created this page to showcase specific pieces that show the range of music that I am capable of writing. I have included a playlist of somewhat commercial music written for Dr. Nicolas Scherzinger’s Video Game Music Class at Syracuse University, as well as a sampling of my more experimental, academic compositions. I have curated this page specifically for my Player One Trailers application, but please feel free to browse the rest of my website. Do not hesitate to reach out with any questions Thank you very much for visiting and I hope to hear from you soon.

These tracks were produced in Sibelius and Reaper for a Video Game Music Class at Syracuse University. These were assignments and are not as refined as my official compositions below – I provide them to show my skills in a more “commercial” style of music composition. All of these tracks were composed in the summer of 2020.

The following links will take you to the permanent pages for individual pieces on my website. These pieces are more academic/experimental in nature. They are listed in the order in which they were composed.

  1. Nothing but the Blood (2021) – Fixed Media (Max/MSP and Reaper) [This track showcases my DAW and synthesis skills.]
  2. Ritual no. 2 (and the Angels Continued) (2020-2021) – Chorus, Percussion and Electronics – Recorded at SU [This video showcases my ability to collaborate with large ensembles, recording engineers, and videographers.]
  3. Ritual no. 1 (Ascension of the Primes) (2019-2020) – Fixed Media (Voice and Computer) [This video showcases my ability to craft compelling audio/visual experiences and to perform as a vocalist in a wide range of styles.]
  4. For Béla (2020) – Orchestral Mock-Up using the East/West Sample Library [This track showcases my orchestration skills as well as my ability to create high-quality orchestral mock-ups.]